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CentiLeo 0.54 features
 
Fast subsurface scattering, glass + liquids, dirt shader (a model on top of shadow catcher). Btw, shadow catcher in CentiLeo has easy setup and flexible controls per light source.








CentiLeo 0.575 for Cinema: http://centileo.com/forum/forum19/157

CentiLeo 0.553 for 3ds Max: http://centileo.com/forum/forum17/151

Subscribe to updates: https://www.facebook.com/groups/centileo/
 
Fixed bump mapping "terminator" artifacts


CentiLeo 0.575 for Cinema: http://centileo.com/forum/forum19/157

CentiLeo 0.553 for 3ds Max: http://centileo.com/forum/forum17/151

Subscribe to updates: https://www.facebook.com/groups/centileo/
 
Heavilly SSS, DOF and also glass, 25 light bounces, 1920x1080. 20 min for 20 CentiLeo iterations on 2x970GTX.
Faster than other GPU renderers.
CentiLeo 0.575 for Cinema: http://centileo.com/forum/forum19/157

CentiLeo 0.553 for 3ds Max: http://centileo.com/forum/forum17/151

Subscribe to updates: https://www.facebook.com/groups/centileo/
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