Aimar NL_21 wrote:
it seems something wrong in Displacement .
and also try to multiply the bitmap in photoshop by value 0.9 or 0.95. It will lower all peaks and they will not be clamped here. Is it jpg or other 8 bit image?
you may increase the values later in a bitmap shader or by displacement height scale.
it Is TIF 16 bit.
after some playing with bitmap i fixed it .
and why corona haven't this problem
Response - ; Specify the sensor model, regarding its sensibility to color. Each camera sensor model presents a characteristic response curve to color, that controls the way the lighting information is registered by the sensor and converted into an image. Aside from the default Maxwell sensibility curve, you can choose from a selection of the most usual sensor models in the market: Advantix, Agfachrome, Agfacolor, Ektachrome, Fujifilm and Kodak, each of them presenting a different and characteristic color rendition. This setting works from the spectral information from the render, so it can be interactively tweaked during of after the render without damaging the original data.
after Resolve PSU problem right now everything works perfect .
and some request ;
1 - temperature ( Blackbody) in light tag
2 - adding default environment color or checkbox for on , of in IPR , maybe auto of if use light
3 - AOV for sss
4 - Emission material and ( or ) mash light
5 - tonemapping in camera tag
6 - vertex map
7 - rendering Spline ( Tracer )
and Whatever that can do with Arnold .
it seems Array and Instance( if i Instance the Array ) under three Null some object disappear and if i Continue and put on 4 null more object disappear .
but Array without Render Instance option work perfect .
- debug console Always crashes
- in picture viewer if i stop the rendering and then render Again or do anything c4d crashes
- object Always visible
- Subdivision Surface in rendering mode does not work
- some issue in displacement (maybe i'm doing something wrong).