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CentiLeo for Cinema 4D 0.552 available - displacement mapping!
 
i just test a sample scene with displacement take 00.50 seconds and without displacement take 00.33 seconds . loading and memory it is so awesome .
CentiLeo for Cinema 4D 0.541 available (nested glass objects and liquids, dirt shader, fixed bump mapping)
 
hi guys .
in r19 when i try render All frames it's just rendering first frame .
CentiLeo for Cinema 4D 0.530 available (corrected and accelerated SSS, GGX, faster glass, improved GI Clamp)
 
ok i install Arnold and work without any issue .

about Lod if i change camera distance ( screen size H) object change from Full object to concex Hull but in centileo ( Ipr , pv ) nothing change .

new Polygon Reduction just reduce Polygon count and preserve uv and 3d boundaries
CentiLeo for Cinema 4D 0.530 available (corrected and accelerated SSS, GGX, faster glass, improved GI Clamp)
 
two problem in r19 :
Lod doesn't work in both ipr and pic viewer ( current level not change ) .
new Polygon Reduction doesn't show up in IPR only in pic viewer .

and some test :
CentiLeo for Cinema 4D 0.483 available (multi-GPU and efficiency improvement)
 
what happened to displacement maps not showing up anymore
CentiLeo for Cinema 4D 0.453 available (faster, many lights, light pass blender)
 
no . Normal c4d uvw ( Texture tag ) Like cubic and other

10 min . no i don't use portal option .

and some of saving format like .png doesn't work Properly .
CentiLeo for Cinema 4D 0.453 available (faster, many lights, light pass blender)
 
Please add more uvw mapping ( projection ) .

meantime i test a internal render and render time is not bad ( still have noise ).
Edited: Aimar NL_21 - 10.12.2016 12:56:30
CentiLeo for Cinema 4D 0.453 available (faster, many lights, light pass blender)
 
2 - Simple if there are light sources (light tag ) in the scene disabled default env color like Sky with Envmap tag

2.5 - I am not sure but octane ( i don't seen default env color in other render engine just octane and centileo ) have it .

5 - I've seen in some render engine like octane , indigo and maxwell .

for example in maxwell renderer Documentation :

Response - ; Specify the sensor model, regarding its sensibility to color. Each camera sensor model presents a characteristic response curve to color, that controls the way the lighting information is registered by the sensor and converted into an image. Aside from the default Maxwell sensibility curve, you can choose from a selection of the most usual sensor models in the market: Advantix, Agfachrome, Agfacolor, Ektachrome, Fujifilm and Kodak, each of them presenting a different and characteristic color rendition. This setting works from the spectral information from the render, so it can be interactively tweaked during of after the render without damaging the original data.
CentiLeo for Cinema 4D 0.453 available (faster, many lights, light pass blender)
 
hi
after Resolve PSU problem right now everything works perfect .

and some request ;

1 - temperature ( Blackbody) in light tag
2 - adding default environment color or checkbox for on , of in IPR , maybe auto of if use light
3 - AOV for sss
4 - Emission material and ( or ) mash light
5 - tonemapping in camera tag
6 - vertex map
7 - rendering Spline ( Tracer )
and Whatever that can do with Arnold . :)
CentiLeo for Cinema 4D 0.453 available (faster, many lights, light pass blender)
 
more and more reset with lost version ( cntlc4d 0.453 ) .

again, I'm not sure what is wrong .
CentiLeo for Cinema 4D 0.453 available (faster, many lights, light pass blender)
 
no just restarting no crash and not happen always .

no my cpu is 4790k and i keep on 4 mhz some other renderer get to 4/2 mhz without problems but with Centileo sometimes get to 4.4mhz Max Turbo Frequency .

update scene in IPR no , I'm not see in Difference

p.s. ; in lost version with 8k or 6k texture c4d crashing but this version work great .
CentiLeo for Cinema 4D 0.453 available (faster, many lights, light pass blender)
 
This version is so strange, so far it has my pc restart twice restarting while this version was running


I'm not sure maybe something's wrong with my pc but i test other gpu render and i don't see any problem just This version of centileo .
Array under Null objects
 
and you can put more Null objects .

i think the problem is render Instance in Array and Cloner .
Edited: Aimar NL_21 - 28.11.2016 12:13:19
Array under Null objects
 
hello again

it seems Array and Instance( if i Instance the Array ) under three Null some object disappear and if i Continue and put on 4 null more object disappear .
but Array without Render Instance option work perfect .
CentiLe and Vram Problem
 
why CentiLe always uses all my Vram no matter what i have in my scene ?

i know i can change in Hardware settings but it's better if it didn't determine what amount of VRAM is to be used automatically depending on the scene
Edited: Aimar NL_21 - 04.11.2016 11:10:47
CentiLeo for Cinema 4D 0.44 available
 
sorry i forgot to say if i enables Post Effects setting and Playing with something the result in IPR and rendering in PV is not matched .

node-based material is awesome
Edited: Aimar NL_21 - 03.11.2016 18:52:16
CentiLeo for Cinema 4D 0.44 available
 
nice buge fix !

what i see first IPR and PV not matched .

and please remove debug is killing me :D
CentiLeo for Cinema 4D 0.43 available
 
Quote
Kirgman wrote:

Maybe it would be better to create an option with checkbox where user can determine to work as now or to work with full scene reload when PV is explicitly started. What do you think?
in IPR good idea (If I understand your point correctly) . In my opinion adding object tag (subdivision) like other render engine can be better option .
CentiLeo for Cinema 4D 0.43 available
 
I found some issue in c4d ;

- debug console Always crashes
- in picture viewer if i stop the rendering and then render Again or do anything c4d crashes
- object Always visible
- Subdivision Surface in rendering mode does not work
- some issue in displacement (maybe i'm doing something wrong).

P.S. ; i'm working on pascal gpu
Edited: Aimar NL_21 - 23.10.2016 13:44:05
Status of preparing CentiLeo 0.43 alpha
 
I'd like to be one of Pascal Testers for c4d .
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