CentiLeo 0.582 for 3ds Max 2014-2020
Nov 29, 2019 11:09
#3dsmax #release
Changes
- Added Ramp shader that colorizes the input b/w texture with other colors. The nodes of our ramp shader can be textured.- Fixed scene units representation in all CentiLeo materials, shaders and lights.
- Focus distance in render settings can be animated.
- Initial 3ds Max Physical camera support (DOF focus distance, aperture size, bokeh). Next will add support for other things of Physical camera.