CentiLeo 0.582 for 3ds Max 2014-2020

Nov 29, 2019 11:09

#3dsmax #release


- Added Ramp shader that colorizes the input b/w texture with other colors. The nodes of our ramp shader can be textured.
- Fixed scene units representation in all CentiLeo materials, shaders and lights.
- Focus distance in render settings can be animated.
- Initial 3ds Max Physical camera support (DOF focus distance, aperture size, bokeh). Next will add support for other things of Physical camera.

Back to the News list