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Multi passes appear as black layers in photoshop.
 
I did more digging and found the passes option in centileo's options but it doesn't separate shadows and highlights in its own layer.
is there a way to separate them?
Multi passes appear as black layers in photoshop.
 
here are my settings
C4d Baked displacement maps
 
Yes it was a jpg.
Thanks for the help!
Quote
Kirgman wrote:
Displacement maps should be baked to high precision format 16-bit or 32-bit, these can be png or tiff for example. If you choose jpg/bmp you will see this
C4d Baked displacement maps
 
i made a sculpt and wanted to bake its displacement map and use it in centi leo.
when used the map it added a rough texture messed up texture compared to c4d standard engine.
is there a way to smoothen it?
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