Forums » Users » xblurp
Select date in calendarSelect date in calendar

Pages: 1
Texture issues, Texture not rendering correctly
 
I know about the checkmarks. I just didn't understand why only Alpha made my eye moisture layer transparent to allow to see the iris material underneath. Well as long as it works I guess. Have the Centileo materials does seem to slow down my process in Cinema. That and since I can't use my normal viewport I feel like to use it one has to make the animation first and then at the end switch the materials for Centileo to use it optimally. Otherwise you have to use the smaller viewport with the slowed down processes. Could just be my computer tho I suppose, but my other scenes without using the Centileo bitmaps run fine.
Texture issues, Texture not rendering correctly
 
I figured it out. I had to add a map to the alpha(although I didn't really have one) instead of trying to make those layers transparent. Idk why transparent didn't work, but the alpha did. Now I just gotta make the reflections work nice. Thank you for the help.
Texture issues, Texture not rendering correctly
 
I see it now. But what about the eyes? No options I'm clicking are allowing them to show. The closest I got is by lowering the brightness on my cornea and eye moisture to 0, but the actual iris, and pupil textures won't show up.
Texture issues, Texture not rendering correctly
 
I'm still trying to figure out where to put my normal maps. Right now I just replace the bump maps for normals, but there's a lot of options and I'm not sure what does what. Like I'm not sure which option is meant to replicate luminance(is it emission?) And again no matter what options I chose I can't get the eyes to show up :/ .
Texture issues, Texture not rendering correctly
 
I did come across an issue still. I just can't get the eyes to show up. I've messed with the previous textures and with the Centileo bitmaps as I was doing with the body and while the body textures so far seem to work fine the eyes just stay white no matter what I do.
Texture issues, Texture not rendering correctly
 
I've started redoing the texturing by making the bitmap for Centileo. So far so good although it is a hassle. Especially since I'll probably have to do the same for the environment of my project. So I'll very much look forward to that material converter. And I'll post here when I finish the material sets to say if it all worked out.

I had run more tests before starting to do the Centileo bitmapping and I couldn't find a reason for why the torso and eyes were not rendering correctly. I actually tried bridging the models over again and when i rendered those models they worked fine. But even if I used the same materials from the temp folder for whatever reason it had an issue reading the torso,eyes, and even the lip texture. Sometimes it'd randomly have the torso work fine, but then the head texture would be green. Or the hair texture would be missing. So weird.
Texture issues, Texture not rendering correctly
 
I appreciate it. I'll send that your way.
Texture issues, Texture not rendering correctly
 
I just don't get why the textures for the arms, and other parts are fine, but not the torso. I tried replacing the map I used for the torso with the arm one and it went through just fine, but even using different torso files it seems stuck on turning them all green lol.
Edited: xblurp - Feb 2, 2022 00:52
Texture issues, Texture not rendering correctly
 
I'll take a look into cache-ing the texture files into a single folder.

I'm not sure I know how to create a Centileo bitmap? The files I'm using for the skin weren't made in Cinema. They are actually ones from Daz Studio that I brought over using the Daz to Cinema bridge.
Texture issues, Texture not rendering correctly
 
So maybe it's something I'm doing wrong, but when I render the model(I just got this renderer to try it out), most parts of it seem to come out fine, but my torso texture and eye texture as well as the alpha/color for the underwear don't seem to render through. The torso turns green and the eyes don't show up at all. I would of tried the centileo node stuff, but I can't seem to plug in my textures to the options. I can use the "dropper" to click my other material to load it into the map slot, but it doesn't seem to affect the node itself.

I uploaded some pics showing the materials, options and such. The arm, leg and other textures that seem to be going through are all in the same folder as the ones that aren't. Not sure what's going on.
Pages: 1