CentiLeo 0.630 for 3ds Max and Cinema 4D
Jun 22, 2021 21:35
#3dsmax #c4d #release #displacement
Change Log
- Displacement mapping continuity across mesh corners where vertex has several normals
- Displacement mapping significantly reduced / eliminated wave artefact for animated camera and highly frequent displacement texture in case of adaptive pixel-based tessellation
- Fixed rare crashes during scene tessellation
- Fixed missed texture tiles in multi GPU rendering