Introduction

CentiLeo is a very fast unbiased, scalable and easy to use 3D renderer with complete GPU acceleration and without GPU memory limitations for 3ds Max and Cinema 4D. This is true geometry and textures GPU out-of-core technology. This is possible thanks to efficient use of CPU RAM and PCI Express with all the computations processed by GPU.

CentiLeo is in alpha stage but it has very fast interactive preview mode with fast dynamic scenes, multiple render passes, standard shaders, support for huge amounts of textures and geometry potentially exceeding GPU memory size. The goal is to cover all the possible rendering features. 

Latest news

CentiLeo Renderer plugin for Cinema 4D Alpha

August 26, 2016

July 27, 2012

Scalable and fast CentiLeo renderer now also supports Cinema 4D download links and discussion (registration required). It includes very fast Interactive Preview Render with instancing, shading, light and mesh edits for your convenience in an easy but powerful workflow. Same features as for 3ds Max, very fast processing for large scenes potentially exceeding VRAM
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CentiLeo Renderer plugin for 3ds Max Alpha

July 27, 2016

July 27, 2012

CentiLeo now supports 3ds Max (alpha) download links and discussion (registration required). It includes very fast Interactive Preview Render with instancing, shading, light and mesh edits for your convenience in an easy but powerful workflow. It's GPU accelerated and GPU VRAM is simply extended with RAM. Displacement mapping, AOVs are also there. Continued development.. 
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