• CentiLeo GPU Renderer 0.59

    Modern out-of-core easy to use fast path tracer
    For 3ds Max and Cinema 4D in alpha stage


CentiLeo is a very fast unbiased, scalable and easy to use 3D renderer with complete GPU acceleration and without GPU memory limitations for 3ds Max and Cinema 4D. This is true geometry and textures GPU out-of-core technology. This is possible thanks to efficient use of CPU RAM and PCI Express with all the computations processed by GPU. 

CentiLeo Renderer features include very fast Interactive Preview Render with real-time material and geometry updates, efficient out-of-core tech for geometry and textures, light group AOVs with real-time changes, motion blur, subsurface scattering, powerfull displacement mapping, mesh lights, efficient support for many lights. CentiLeo has flexible materials, shaders and texture nodes. The goal is to cover all the possible rendering features.    

CentiLeo is supported by Skolkovo Foundation, some of software R&D results were supported by Skolkovo grants.

Forum Posts

Jun 1, 20:17   17   first render test by Kirgman
May 28, 09:27   34   vblackrender's corner by vblackrender.
May 17, 15:40   2   Bluse-noise Dithered Sampling by vblackrender.
May 16, 16:12   3   Black dots in animation by vblackrender.
May 16, 11:12   7   Centileo feedbak [pBarrelas] by Kirgman
May 12, 17:26   4   Black frames in animation issue by Kirgman
Apr 30, 19:04   1   IPR goes black by Kirgman
Apr 30, 18:13   6   Gpu Usage at 99% by vblackrender.
Apr 29, 20:01   1   Optix Denoiser Realtime Rendering by Kirgman
Apr 29, 14:05   9   Huge .cntx Files by Kirgman
Apr 28, 23:04   2   Refresh rate while rendering by vblackrender.
Apr 28, 23:00   2   Tonemapping wishes by vblackrender.
Apr 28, 21:14   5   C4D Film Offset Issue by Kirgman
Apr 28, 21:12   3   Regionrender in the IPR by Kirgman
Apr 28, 21:10   3   Color correct shader in materials by Kirgman
Apr 26, 21:10   1   Light Lister by Kirgman
Apr 26, 21:08   1   IES Lights by Kirgman
Feb 25, 18:51   1   Embed IPR in a Dockable Window? by Kirgman

Latest News

May 28  CentiLeo 0.593 for Cinema 4D R16-S22
Up to 2x less noise for lighting with some HDR images in interiors in same render time. Fixed few other noise stability issues. Added Cinema S22 support.
#c4d #release #speedup
May 12  CentiLeo 0.592 for Cinema 4D R16-R21
Bugfixes including wrong deformer geometry translation, absorption fix, lost half of animation frames and some crash fixes.
#c4d #release
Apr 8  CentiLeo 0.591 for Cinema 4D R21
Bugfixes including wrong deformer geometry translation, absorption fix, lost half of animation frames and some crash fixes.  
#c4d #release
Feb 24  CentiLeo 0.590 for Cinema 4D R16-R21
Integration with new Cinema Node-based GUI for shaders! Cinema R21.115+ required
#c4d #release #nodes
Jan 30  CentiLeo 0.586 for 3ds Max 2014-2020
Fixed problems when Max GUI scheme is saved, fixed mesh normal artifacts in rare cases
#3dsmax #release
Jan 29  CentiLeo 0.585 for 3ds Max 2014-2020
5-10% render speedup, various fixes for shadow catcher, fixed Unicode file paths, fixed IPR Autofocus, updated to CUDA 10.2
#3dsmax #release #speedup
Dec 31  CentiLeo 0.584 for Cinema 4D R16-R21
Fixed geometry precision artifacts. Added Cinema R21 support
#c4d #release
Dec 31  CentiLeo 0.584 for 3ds Max 2014-2020
Fixed a lot of geometry precision issues (z-fighting) and a couple of crashes
#3dsmax #release
Dec 6  CentiLeo 0.583 for 3ds Max 2014-2020
Fixed GUI issues for increased font size in Windows
#3dsmax #release
Nov 29  CentiLeo 0.582 for 3ds Max 2014-2020
Added Ramp shader, initial physical camera support. Fixed scene units, animated depth of field
#3dsmax #release