Introduction

CentiLeo is faster than possible, unbiased, scalable, easy to use 3D renderer with complete GPU acceleration and without GPU memory limitations. This is possible thanks to efficient use of CPU RAM with all the computations processed by GPU based on efficient dataflow organization.

Although CentiLeo is in early alpha stage but it has very fast interactive mode with dynamic scenes, multiple render passes, modern shading system with displacement mapping, support for huge amounts of textures and geometry potentially exceeding GPU memory size - this is all available within an easy to use integrated CentiLeo plugin for 3ds Max. The goal is to cover all the possible rendering features. 

Latest news

CentiLeo Renderer plugin for Cinema 4D Alpha

August 26, 2016

July 27, 2012

Scalable and fast CentiLeo renderer now also supports Cinema 4D R16 and R17 download link (registration required). It includes very fast Interactive Preview Render with instancing, shading, light and mesh edits for your convenience in an easy but powerful workflow. Same features as for 3ds Max, very fast processing for large scenes potentially exceeding VRAM
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CentiLeo Renderer plugin for 3ds Max Alpha

July 27, 2016

July 27, 2012

CentiLeo now supports 3ds Max (alpha) download link (registration required). It includes very fast Interactive Preview Render with instancing, shading, light and mesh edits for your convenience in an easy but powerful workflow. It's GPU accelerated and GPU VRAM is simply extended with RAM. Displacement mapping, AOVs are also there. Continued development.. 
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