Reporting an error when using Bloom in spherical rendering. If an object that produces bloom and glow is located in the render's cutoff area (the edges), the bloom is only rendered on the side that is the center of the object producing the bloom. On the other side, it doesn't.
I'm sending you a sample image (with a slight bloom, but you can see what I'm reporting) because in this specific case, it not only reproduces the error mentioned, but also produces artifacts in the cutoff area. Something that doesn't happen when bloom isn't used.
Regards.
I'm attaching a link to image 3680 due to forum upload size limitations. The image is 6.82 MB.