Hi Kirgman.
Thanks for your quick interest.
While it is true that the render quality improves in 0.697 with respect to 0.680, I leave you some sample images in which the loss of performance (in some cases) reaches twice the time.
I noticed the performance loss immediately with version 0.690 and the situation has been repeated in all intermediate versions up to 0.697.
I also observed some time ago that when exceeding the resolution of 4000X2000, not always, but it can be the case that the engine makes errors in part of the image. At the moment, it always happens on the right side.
In my case I have to render about 50,000 images on average.
Therefore the importance of what I am saying. A difference of 5 seconds between one version and another, implies almost 70 hours more rendering time.
It is an eventuality (relatively assumable) but above that ....
I'm sorry I can't share the scenes so you can investigate it.
In the name of each image you will find the resolution and the Centileo version used.
The computer configuration is:
AMD Ryzen 9 7950X3D
Nvidia RTX 4090
128 GB DDR5 at 6,400Mhz running at 3,600Mhz
MB MPG X670E CARBON WIFI
I have another station of similar characteristics with the same results.
Loss of performance., Performance loss of about 30% in the version up to 0.680
Loss of performance., Performance loss of about 30% in the version up to 0.680
User Posts:
I would like to know the experience of other users if the same thing happens to them as to me.
From version 0.680 onwards I have experienced a considerable performance drop of around 30% in render speed and in some scenarios even 40%. Forcing me to give up the following versions since the speed/quality ratio was the main virtue for which I chose Centileo for my projects. And with this loss it is no longer an attractive option in favor of other options. Is the same thing happening to you? On the part of the creators of Centileo, any explanation that justifies it? Thanks in advance. |