CentiLeo 0.643 for 3ds Max and Cinema 4D

Oct 5, 2021 12:17

#3dsmax #c4d #release

Change Log

- Fixed out-of-core textures bug, now it renders faster for high resolution images

- Added Cinema R25 support

- Added Importance Sampling option for Emission material. It’s Off by default. The render speed is better when importance sampling is off and emission has local lighting effect (low intensity). But when the lighting intensity of emission material is global it’s better to switch on importance sampling, also render iteration time will increase. Before that the option was always On internally, but it was not always better.

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