User Manual for CentiLeo GPU Renderer for 3ds Max.
In this manual we publish the information about CentiLeo renderer, it's features and plugin tools that are integrated as a 3rd party renderer to 3ds Max.
The current manual is a work in progress.
However at the moment it's useful to look to Cinema 4D manual pages to get idea about the shaders because our 3ds Max and Cinema 4D plugins share the same functionality.
Use Material Converter as a reference point from scenes built in other engine.