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Does hair work with centileo? I cannot get any hair to render.
 
I tried adding hair, but even after caching the dynamics I cannot get it to render in IPR or final render.

EDIT:
Sorry.
I just found this other post here
https://centileo.com/forum/messages/forum19/message1390/333-como-renderizo-el-pelo#message1390

I guess I will have to wait and have my bald mixamo character for now :D
Edited: ssjenforcer - Feb 22, 2022 00:36
 
Administrator  Posts: 896
Feb 22, 2022 04:54
You may convert the hairs to the polygons to render them, I have seen such tricks. However, the native hair & spline support will be added in 0.66 release. I am working on this, but before that need to finish the complex 0.65 update
CentiLeo Chat: https://t.me/centileochat
 
Quote
Kirgman wrote:
You may convert the hairs to the polygons to render them, I have seen such tricks. However, the native hair & spline support will be added in 0.66 release. I am working on this, but before that need to finish the complex 0.65 update
thank you. I found out how and it works.
 
Quote
Kirgman wrote:
You may convert the hairs to the polygons to render them, I have seen such tricks. However, the native hair & spline support will be added in 0.66 release. I am working on this, but before that need to finish the complex 0.65 update
is there a list somewhere of the main features planned for 0.65?
I saw the roadmap, but I assume that is for all future updates.
Edited: ssjenforcer - Feb 23, 2022 22:38
 
Administrator  Posts: 896
Feb 24, 2022 21:48
Shortly, the closest updates will get the following:
0.65 will get acceleration for render time and scene compilation (a lot of work also including quality and memory improvement)
0.66 will get native hair and spline support
0.67 will get material converters initial support
CentiLeo Chat: https://t.me/centileochat
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