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CPU texture cache in render preferences
 
A question about the preferences for centileo render. Is it ok to set the CPU texture cache to 8000 mb?
It just creates cache files up to that size on your hard drive, or is this referring to system RAM used for loading textures?
I just want to make sure I am not slowing my viewport down somehow.
 
Administrator  Posts: 896
Feb 27, 2022 22:18
No the cache files on disc are created for all textures you reference in the scene. This is unlimited. However the CPU texture cache is the size of memory block in RAM that is used to store the required texture parts in CPU RAM memory for faster downolad to GPU on demand. This helps to avoid loading from disc space so frequently. Larger CPU cache can be better but larger and larger size will give less extra improvement.
Without this cache we would load the textures every time to CPU and get a huge RAM memory consumption for large scenes. But with a cache we may keep them on disc and get lightweight use of RAM and leave space for some other tasks.
This article shows how it works:
https://centileo.com/docs/index.php?COURSE_ID=3&LESSON_ID=43&LESSON_PATH=17.43
And this article shows how it looks in practice:
https://centileo.com/docs/index.php?COURSE_ID=3&LESSON_ID=57&LESSON_PATH=17.57

PS: I have moved the question to the extra topic
CentiLeo Chat: https://t.me/centileochat
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