CentiLeo for Cinema 4D 0.585 available - speedup 2x to up to 10x and R21 support
User Posts:
also render to Picture viewer seems not working because when you change to Centileo in Render preferences the tabs are empty.
|
CentiLeo for Cinema 4D 0.585 available - speedup 2x to up to 10x and R21 support
User Posts:
Hi Kiril! all the Centileo Tags are broken in R20.
|
CentiLeo for Cinema 4D 0.541 available (nested glass objects and liquids, dirt shader, fixed bump mapping)
User Posts:
Centileo ID tag not working in R19
|
CentiLeo for Cinema 4D 0.541 available (nested glass objects and liquids, dirt shader, fixed bump mapping)
User Posts:
Noise Shader typo =
Turbulince correct: Turbulence |
CentiLeo for Cinema 4D 0.541 available (nested glass objects and liquids, dirt shader, fixed bump mapping)
User Posts:
Hi Guys!
please add a "About" icon at our Centileo menu that prints the version and other important infos like links for forum, list of fixes... etc... |
CentiLeo for Cinema 4D 0.500 available (nice bug fixes)
User Posts:
I understand Kirg. thank you
Can I suggest something about the material preview scene? please use a squared Area Light, this make the material preview a lot more sexy and I can see the Roughness value with more precision can you send me the default material scene? just for some tests?
Edited:
|
CentiLeo for Cinema 4D 0.500 available (nice bug fixes)
User Posts:
Bug: Centileo should avaluate the play and stop(please add a stop button) of the IPR, not the window.
because sometimes I need render in Picture Viewer but I want to maintain the IPR opened(not rendering, just opened).
Edited:
|
CentiLeo for Cinema 4D 0.500 available (nice bug fixes)
User Posts:
Feature request: IPR Post Settings need a reset button.
|
CentiLeo for Cinema 4D 0.500 available (nice bug fixes)
User Posts:
bug report: C4D sculpting tag is not working with Centileo.
PS: sometimes update, sometimes not.
Edited:
|
CentiLeo for Cinema 4D 0.500 available (nice bug fixes)
User Posts:
Question: Are in the roadmap a separated config for preview and final rendering?
I think its very important IMHO. I mean, not only rendering configs but hardware configs too.
Edited:
|
CentiLeo for Cinema 4D 0.500 available (nice bug fixes)
User Posts:
+ Material default projection should be Cubic or UVW, currently Spherical seems a bit unconvenient.
|
CentiLeo for Cinema 4D 0.500 available (nice bug fixes)
User Posts:
+ DOF Sensor Width should respect Camera F-Stop value, like a real camera.
lower F-stop = more DOF. high F_Stop = less DOF |
CentiLeo for Cinema 4D 0.500 available (nice bug fixes)
User Posts:
+ Area Light scale should respect the size of the Area light DETAILS TAB(Size X and Size Y) that way I can edit the size via viewport with Area Light helpers..
|
CentiLeo for Cinema 4D 0.500 available (nice bug fixes)
User Posts:
+ please unclamp materials Weight sliders.
currently its clamped in 1 so I can't push some values beyond + in the IPR we need a camera chooser menu. currently it only work with the active camera...this can be a problem for product rendering workflow.
Edited:
|
CentiLeo for Cinema 4D 0.500 available (nice bug fixes)
User Posts:
Nice! hey! please add a Centileo Material menu at Material Manager menu like the image
this will be good by default. currently we have the menu at the top centileo menu but we have this in Material manager too. |
CentiLeo for Cinema 4D 0.483 available (multi-GPU and efficiency improvement), test description message
User Posts:
I know buddy, I'm just reporting what I see. i think its the reason for that Forum.
its possible implement a better feedback for sliders like color sliders?, now the ipr only update when you release the mouse button... will be nice if ipr update it in realtime like Octane and other render engines.
Edited:
|
CentiLeo for Cinema 4D 0.483 available (multi-GPU and efficiency improvement), test description message
User Posts:
Hi Kirg! no freezes in 0.483 nicely done!, but material tag order still wrong.
I did a video showing how c4d behaves about it video: image: always from left to right. the most at right material tag will be always the top material on the render over the other tags. |
CentiLeo for Cinema 4D 0.483 available (multi-GPU and efficiency improvement), test description message
User Posts:
Feedback: 0.482 still freezing in the same case of materials.
nvidia driver 382.05 nvidia gtx 970 nvidia gtx 970 try change the order of materials tags....it happens too.
Edited:
|
CentiLeo for Cinema 4D 0.483 available (multi-GPU and efficiency improvement), test description message
User Posts:
I do not know if it is the best behavior, other renderers have a global option in Cinema 4D preferences and an option to override globals in the scene options. I think this is the best way to implement it.
Imagine that whenever I create a new scene I will need to adjust which GPUs I will use. This is not good from the point of view of practicality. |
CentiLeo for Cinema 4D 0.483 available (multi-GPU and efficiency improvement), test description message
User Posts:
Feature Request: add an option on Cinema 4D preferences to set the defaults GPUs for rendering(like this example from redshift)
image: |