Forums » CentiLeo for 3ds Max
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User  Posts: 24
May 12, 2023 23:49
Has anyone come up with a good material for fog? Trying to copy what I did in Fstorm but its not rendering correctly when the camera is inside the fog. Maybe I need to invert the polys of the fog box Im using.
Edited: DM50 - May 12, 2023 23:49
Administrator  Posts: 906
May 13, 2023 08:04
Hi, so you are making some material with Transmission/Refraction and setup Absorption and Distance. I think it doesn't work when the camera is inside this volume, you are right! This should be fixed :)
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