Hello,
I am facing problem with png images with transparency. See the screen shot
PNG file doesn't use the alpha correctly. Cinema 4d standard render has the same issue with transparent png file, but once I connect the alpha with material alpha and turn on image alpha it will be good. In centileo i couldn't solve this issue. Connecting the png alpha to the material alpha is not working.
In the screenshot Left square one is png and the right one is tiff, both have the same circle with alpha.
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png alpha issue
texture issue
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Administrator Posts:
Hello! Just use the "Alpha" output port of Bitmap to connect with Alpha channel. On your screen you use the "Result" output port which is just RGB without Alpha.
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User Posts:
Okay, I connected the bitmap alpha to material alpha, still same.
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User Posts:
look at your material editor on the bottom right and see if Alpha is checked (enabled). I started making this mistake a lot at first when learning to use nodes. I would always forget to enable bump for several minutes trying to see results.
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