Hey guys, congratulations for the awesome work! It's great to see some alternatives for Redshift / Octane, etc that has a community involved. ILooking forward to be part of it!
A few questions I have:
Would you recommend CentiLeo for Motion Graphics / animation or would you say it's more about architetural / still render?
Does it work as a GPU or CPU renderer?
At this point all materials need to be designed from scratch? Is there any conversion tools for standard C4D or Corona materials?
Is there any gallery / collection with materials for download?
Thanks!!
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A few newbie questions
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Hi and welcome here!
It's GPU only, Nvidia! At first you may explore the manual with short description on the shader nodes and features here You may also find and test material setup from shaderball You can use CentiLeo for motion design and also for architecture visualization because it's very-very fast and supports all the particles in C4D. The serious drawback is that in C4D we don't yet have any material converter from other engines. However, our material and shader system looks similar to Redshift. But we will make converters in the next free version 0.70. Also keep in mind that CentiLeo generates texture cache files together with bitmaps in their original folders. It's done for good reasons btw! You may read about it here Although next version we will also make a more standard way that keeps the bitmaps only in RAM and regenerates them for every launch.
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Awesome! Is there any estimate date for the new version?
Thanks.
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Each new version takes few months, 3-4 months. We need to make 0.70 release which will be free and will have material converters, bitmap handling improvements and other few features.
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you mentioned a commercial version after implementation of VDB rendering. How much will this commercial version of CentiLeo cost. Hopefully it will not be a subscription thing
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For example the Standalone version is also in development at the moment and it will be very usefull where you can export the scene from C4D and continue some lighting & shading work in a standalone CentiLeo app. The price will be competitive vs the market. Why you don't like the subscription model? Maybe need handling both permanent and subsciption?
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I didn't mean that in a bad way. Yes the option of both would be great, especially for users of Cinema 4D who have perpetual licenses up to R25. Insydium also switched back to perpetual licenses and offers both.
I mean Cinema 4D users have now Redshift included and they think twice before they invest in another RenderEngine. I would pay a price up to 500 Euros if there is vdb, fire and smoke rendering possible. And maybe with the option to upgrade later to a lower price.... But anyways it is a fantastic render engine...you did a great job. |
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