Hi Kirgman.
I recently encountered a problem that I can't find a solution for.
It's an unwanted effect when I use the alpha channel and two surfaces are very close together.
It doesn't create an unwanted shadow. Rather, it creates a bounce of indirect light, creating shadow or light depending on the indirect light value.
I have to adjust the value to make the effect disappear, compromising the lighting I really want.
I've used the Centileo tag on the affected objects, which allows me to avoid them being affected by the GI, but the desired effect isn't achieved.
Best.
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Unwanted effect with de indirect light.
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