Forums » CentiLeo for Cinema 4D
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Unwanted effect with de indirect light.
 
Hi Kirgman.

I recently encountered a problem that I can't find a solution for.

It's an unwanted effect when I use the alpha channel and two surfaces are very close together.

It doesn't create an unwanted shadow. Rather, it creates a bounce of indirect light, creating shadow or light depending on the indirect light value.

I have to adjust the value to make the effect disappear, compromising the lighting I really want.

I've used the Centileo tag on the affected objects, which allows me to avoid them being affected by the GI, but the desired effect isn't achieved.

Best.
 
Administrator  Posts: 960
Jul 16, 2025 10:36
Hi Jiv! Thanks a lot for bugrep! I think I have fixed it. Need to test more and then will upload it
CentiLeo Chat: https://t.me/centileochat
 
Thank you, always. For the excellent work you do.
 
Administrator  Posts: 960
Aug 2, 2025 06:34
Bugfixed and the update is released!
CentiLeo Chat: https://t.me/centileochat
 
User  Posts: 25
Aug 2, 2025 18:04
Thanks Kirgman.
 
Administrator  Posts: 960
Aug 2, 2025 23:39
There is another bugfix for new issue with jumping camera in IPR of Cinema 4D: please, re-download 0.705 https://centileo.com/download/ :D
CentiLeo Chat: https://t.me/centileochat
 
User  Posts: 25
Aug 3, 2025 12:52
Thanks for the update.

But an error occurs when putting the camera in spherical mode. When in this mode, it works perfectly in the IPR, but not when rendering to a file. The image is flat.

It worked correctly in version 0.701.

Thanks in advance.
Edited: jiv21 - Aug 3, 2025 12:53
 
Administrator  Posts: 960
Aug 3, 2025 18:04
I apologize for this bug. The bugfix is uploaded :)
CentiLeo Chat: https://t.me/centileochat
 
User  Posts: 25
Aug 3, 2025 18:28
No apology necessary. It's a privilege that you listen to people and resolve the issues raised so quickly.

I realize this is a beta.
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