I've been trying to get the displacement mapping to work consistently. In the Centileo Interactive Renderer all works fine - even for quite large renders of 3000 x 2000 px. If I try to render the same in the C4d picture viewer I only get displacement one object but not the other. I have a scene with 2 objects both with a different material, both with displacement mapping, but only one renders correctly! Am I missing something? I can render them out in the IPR which is fine but sometimes it hangs C4d when I try to save them out in the Picture viewer - any ideas?
Non Rendering Displacement
Displacement mapping not rendering in C4d Picture Viewer on all objects
Hi Ron! It looks like a bug, please can you send me an example scene to
One of displacement limitations is that when it's applied to particles such as XParticles it doesn't displace, right now the objects scattered by Cinema\s Cloner are treated same as particles so no displacement too.
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