In some cases, I need to exclude something to make alpha channel for them(but not disable them, they are still functional for rendering purposes , unlikely I can't find a way to make this happen. If there is a command like c4d Compositing tag that you can disable anything you don't want, that would be very handy.
object ID doesn't function, and there is a bug for it, when you assign it, there is nothing (no tag)appear in object manager, so that this way is cut.
No exclude function in rendering?
I would also like this feature.
with 3delight I am able to use the composite tag to have my ground object plane invisible to the camera but still give reflections to objects on top of it.
This is very useful for making the ground render as alpha so I can composite objects into after effects.
I hope this feature is available now or soon, or it is a deal breaker for me to switch to this engine.
I'm looking forward to starting to use this centileo.
Also, I need to be able to catch shadows on the same ground plane and render out a shadow pass. Is this possible?
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