Forums » CentiLeo for Cinema 4D
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Can we achieve the blending of two independent replacement node maps
Administrator  Posts: 906
Jul 20, 2023 20:13
Well, the displacement mapping slot in Output node accepts only texture nodes, so they should be combined. If you want to combine with some texture nodes from the other material then you can create the asset based on making the group or asset using your other material node.
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