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ssjenforcer wrote:
I found the problem. My ship texture I used I think I applied the normal map incorrectly. Removing the texture entirely from the object makes it render ok. I just need to figure out how to apply a normal texture. Is it under displacement? I applied it to the input filename under displacement and checked ls normal map under normal map. I assume this is not correct? |
In case you use the normal map encoding normal perturbation then just don't forget to check the flag "Is Normal Map" inside CentiLeo bitmap node.
Thanks a lot for file upload!